Functions
Exports
Note: This documentation describes the exported functions that can be called from other resources. These functions provide external access to the 5s_skinmenu system functionality.
Server Side Exports
convertSkinOptionsToSkinChanger(options)
Converts our skin options format to skinchanger for compatibility.
Arguments:
options(table): Skin options as a table (for example decoded from database).
Returns: None (void function).
Usage: Allows to convert our skin options format to skinchanger.
Example:
local options = json.decode(MySQL.scalar.await('SELECT skinData FROM your_skin_data_table')) local skinChangerOptions = exports['5s_skinmenu']:convertSkinOptionsToSkinChanger(options)Notes:
Options must be the same as our script uses, otherwise this function may return invalid data.
Client Side Exports
getClothingOptions(excludedComponents, excludedProps)
Fetches current player clothing options excluding ones specified in arguments.
Arguments:
excludedComponents(table): List of components which should be excluded.excludedProps(table): List of props which should be excluded.
Returns: Clothing options (components & props) with exclusions.
Usage: Allows to get clothing options to for example save outfits without facial data.
Example:
local clothingOptions = exports['5s_skinmenu']:getClothingOptions() local clothingOptionsExcludingComponent = exports['5s_skinmenu']:getClothingOptions({}, {1}) -- Excludes prop with ID 1.
setClothingOptions(clothingOptions)
Sets current player clothing to one passed in the argument.
Arguments:
clothingOptions(table): Clothing options (for example ones from getClothingOptions).
Returns: None (void function).
Usage: Allows to set only clothing options from for example skin data.
Example:
exports['5s_skinmenu']:setClothingOptions(someOptions)
getSkinOptions()
Fetches whole player skin options.
Returns: Current skin options.
Usage: Allows to get full skin options of a player as they are.
Example:
local currentSkin = exports['5s_skinmenu']:getSkinOptions()
setSkinOptions(skinOptions, ped)
Sets skin options for a given ped.
Arguments:
skinOptions(table): Skin options (for example ones from getSkinOptions).ped(number | null): Ped handle which you want to set skin options for (optional).
Returns: None (void function).
Usage: Allows to set full skin options for a ped (or local ped if not passed).
Example:
local someOptions = exports['5s_skinmenu']:getSkinOptions() exports['5s_skinmenu']:setSkinOptions(someOptions)
getSkinOptionsDb()
Fetches player skin data from the database.
Returns: Skin options saved in database.
Usage: Allows to get full skin options saved in the database.
Example:
local skinFromDatabase = exports['5s_skinmenu']:getSkinOptionsDb()
saveSkinOptions()
Saves player skin to the database.
Returns: A boolean which indicates if save was successful.
Usage: Allows to save player skin to the database.
Example:
local success = exports['5s_skinmenu']:saveSkinOptions()
setPedModel(model)
Sets the player model.
Arguments:
model(number): Model hash.
Returns: None (void function).
Usage: Allows to set a custom player model.
Example:
exports['5s_skinmenu']:setPedModel(`mp_m_freemode_01`)
setBaseModel(ped, gender)
Sets a base model for a given gender.
Arguments:
ped(number | null): Ped handle or null for the local player.gender('m' | 'f'): Gender (m - male or f - female).
Returns: None (void function).
Usage: Allows to set a ped model according to the given gender.
Example:
exports['5s_skinmenu']:setBaseModel(nil, 'm') -- Sets the male model for the local player
openSkinMenu(isClothingShop, isBarberShop)
Opens the skin menu.
Arguments:
isClothingShop(boolean): If should open in clothing shop mode.isBarberShop(boolean): If should open in barber shop mode.
Returns: None (void function).
Usage: Opens player the skin menu with set options.
Example:
exports['5s_skinmenu']:openSkinMenu() -- Opens the skin menu normally. exports['5s_skinmenu']:openSkinMenu(true) -- Opens the skin menu in clothing shop mode. exports['5s_skinmenu']:openSkinMenu(false, true) -- Opens the skin menu in barber shop mode.
closeSkinMenu()
Closes the skin menu.
Returns: None (void function).
Usage: Closes the skin menu.
Example:
exports['5s_skinmenu']:closeSkinMenu()
openWardrobeMenu()
Opens the wardrobe menu (if enabled).
Returns: None (void function).
Usage: You may open the wardrobe menu from a custom export.
Example:
exports['5s_skinmenu']:openWardrobeMenu()
Use these exports to integrate the 5s_skinmenu system with your own resources.
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