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Build Compatibility

This script works on most FiveM servers. We include a free compatibility pack for older builds - so no matter what build you're on, you're covered.

  • Build 3570+ - Everything works out of the box. No extra steps needed.

  • Build 3258, 3407 - All features work, including zombie combat animations. Just start 5s_zombies_compat.

  • Build 2944, 3095 - Works with the compatibility pack. Zombie combat animations are not available on these builds because they need game files added in build 3258. Zombies will still fight, but they will use default GTA V melee animations like any other ped instead of custom zombie animations.

  • Below 2944 - Not tested. The script may work, but we can't fully guarantee it.

1. File Installation

Copy the following folders into your server's resources directory:

  • 5s_zombies

  • 5s_zombies_compat (only needed for builds older than 3570)

2. Server.cfg

Add these lines to your server.cfg:

ensure 5s_lib
ensure 5s_zombies

Note: 5s_lib must start before 5s_zombies.

3. Compatibility Pack

If your server build is older than 3570, add one more line:

This resource is included with your purchase. It adds all the models and animations your server needs. On build 3570+ you can skip this.

What's inside the compatibility pack:

Category
Contents

Ped models

G_M_M_Zombie_01, G_M_M_Zombie_02, G_M_M_Zombie_04, G_M_M_Zombie_05, G_F_M_UndeadMage, IG_Gustavo_02, IG_Skeleton_01, IG_Zombie_DJ_01 (with textures, _p pristine variants where applicable)

Animations

Zombie combat (core, taunts, variations), movement (core, strafe), spawn sequences (runner, shambler), summoner ritual (female, male)

Clip sets

clip_sets.xml - animation clip sets for zombie movement

Props & objects

Zombie staff (m24_1_prop_m41_zombiestaff_01a) and 50+ props used by special zombie types

Metadata

peds.meta with all zombie ped definitions, object type definitions (.ytyp)

Expressions

Facial expressions for zombie peds (g_m_m_zombie_02.yed)

Scenarios

Behavior trees and scenario definitions (.ypt files)

Audio

Sound banks (yk_survival.awc, yk_survival_02.awc, cp_survival_01.awc), audio config (sounds, mix, amp, speech data for DLC 24-1 and 25-1)

4. Dependencies

This resource needs:

  • 5s_lib - Core library

  • ox_target or qb-target - For loot interaction (you can choose in config)

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